
Back in March of this year, Gearbox Godfather Randy Pitchford teased a look at the technology that would be driving the next Borderlands title during a demonstration at GDC. Gearbox fans have been anxiously awaiting the announcement of Borderlands 3 for years, but the studio remains mostly tight-lipped about the shooter franchise. While they took over for 3D Realms and actually managed to ship Duke Nukem Forever, the studio received a wave of bad press surrounding the launch of Aliens: Colonial Marines and the 2016 MOBA-shooter Battleborn’s hobby-grade launch was crushed under the weight of Blizzard’s Overwatch.

In the 5 years since the release, things have gotten a bit shaky for the folks over at Gearbox Software. The game was met with critical and commercial success and spawned an ocean of DLC and add-on content.


When it arrived on PC and consoles back in the fall of 2012, Borderlands 2 fixed up most of the faults of its predecessor and provided the definitive version of the loot shooter.
